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Dragon's Maze

Turn // Burn (DGM-134) - Dragon's Maze

Turn // Burn (DGM-134) - Dragon's Maze

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Condition
Quantity
Instant // Instant
Uncommon
Ryan Barger
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Turn


Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.

/

Burn


Burn deals 2 damage to target creature or player.



Fuse (You may cast one or both halves of this card from your hand.)
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)
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